Video game level design, mods, literature, and academia.
Thursday, August 17, 2017
Teaching, Fall 2017
As mentioned before, I'm going full-time with NYU Game Center starting this September. For this upcoming fall semester, I'm going t...
Tuesday, August 15, 2017
StoryCode August 2017 Forum at Film Society, Lincoln Center, NYC
Next week on August 22nd, I'll be giving a presentation for StoryCode , a local community group focused on immersive media and story...
Friday, August 11, 2017
Go West young Slime Rancher, and grow up with the country
This post spoils some mechanics and game systems in Slime Rancher. One in-game day in Slime Rancher , I found a rare " quantum slim...
Sunday, August 6, 2017
Recent developments in queer game studies, Summer 2017
Here's a few recent updates in the """discourse""" within the exciting world of QUEER GAME STUDIES!!! ...
Wednesday, August 2, 2017
Cleaning out some old Black Mesa archives for PC Gamer
Here are two old level design illustrations I did for a PC Gamer feature on level design in Half-Life 1, quite a few years ago. In the ov...
Sunday, July 30, 2017
new tool: Yarn Weaver
I'm working on a game that uses the excellent Yarn and YarnSpinner narrative toolkit for Unity. For this project, I'm also collab...
Friday, July 28, 2017
Toward an honesty of pixels: on Final Fantasy 12 HD and Quake 3 Arena
combined screenshots from Final Fantasy 12 (PS2, 2006) and Final Fantasy 12 HD (PS4 Pro, 2017) You either love or you hate Final Fantasy...
Friday, July 21, 2017
announcing: No Quarter 2017 on November 3rd in Brooklyn
poster by Sophia Foster-Dimino A short while ago we announced the date and lineup for No Quarter 2017 : it's on November 3rd at the ...
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