Showing posts with label kinect. Show all posts
Showing posts with label kinect. Show all posts

Sunday, October 30, 2011

Cross-post: Dinner Secrets

Over at the "Altercation" blog, I've written a post about me and Eddie Cameron's attempt at a Kinect game for a game jam. It's Happy Days themed and the game is rather silly. I also muse about the state of Unity3D-Kinect technology and some user interface concepts we learned while making it.