Radiator Blog
Video game design and culture notes by Robert Yang
Wednesday, February 16, 2022
new Quake map: "Heart Like A Bird's Nest"
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Heart Like A Bird's Nest is my new Quake map made for the weekend level design jam "Quake Speedmap Snack Pack 2 " organized by...
Sunday, January 16, 2022
Darner's Digest, vol. 3: on the Yarn Spinner v2.0 release + a YS primer
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Darner's Digest is a series of blog posts about Yarn Spinner, a free open source Unity dialogue tree plugin. On December 21st, 2021, the...
Wednesday, January 5, 2022
Resolutions, 2022
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Well, 2021 was a year, huh? Here's the work in 2022 that I'm looking forward to: Release 1+ gay sex games. I have two projects that...
Saturday, December 18, 2021
new Quake map: "When There Were Wolves"
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I made another Quake map, this time in collaboration with fellow mapper @mrtaufner for the 2021 Quake community Xmas Jam . Taufner handled...
Wednesday, November 10, 2021
Deathloop deconstruction / design thoughts
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SPOILER WARNING: this post spoils levels, main quests, and gameplay systems in Deathloop I guess this post is my contribution to Deathloop d...
Wednesday, November 3, 2021
The Forgotten City (2021) revisited
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I've written previously about murder in Skyrim , epic Skyrim fan game Enderal , and a very bushy Skyrim mod called The Forgotten City . ...
Saturday, September 4, 2021
new Quake map: Tell Me It's Raining
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This post spoils what happens in my Quake map. If you care about that, then you should play it first. NOTE: there are reports that my map cr...
Wednesday, August 25, 2021
"Quake Renaissance" for Rock Paper Shotgun
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For Rock Paper Shotgun, I recently wrote a three-part series "Quake Renaissance" . Part 1 is an industry history of Quake's c...
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