Radiator Blog
Video game design and culture notes by Robert Yang
Sunday, June 15, 2025
A foray into TikTok / notes on social media aesthetics
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So I've finally done it. I've made a TikTok account (@radiatoryang) . Forgive me. I still prefer text over video, and I certainly do...
Saturday, May 31, 2025
"After School" - from LAN Party (2024)
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photo of a random 2000s era US cybercafe (This personal essay was written for LAN Party, a nice photo book about LAN gaming culture curated...
Friday, May 23, 2025
Upcoming game dev events in Australia and New Zealand, June - August 2025
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Down here in the other hemisphere, Australians and New Zealanders are approaching winter... which means it's time to leave the beach and...
Sunday, May 11, 2025
Space is not a wall: toward a less architectural level design
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(This post is adapted from my micro talk "Teaching and Rethinking Level Design" at the GDC 2025 Educators Soapbox session. That...
Monday, April 7, 2025
Tryhard dev log - Cutscene and Game Scripting with Yarn Spinner v3.0 beta
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In our upcoming game Tryhard , we have cutscenes and dialogue and level scripting like many other RPGs. This dev log is about how we’re impl...
Sunday, March 16, 2025
Yep I'm at GDC 2025 (links / presskit / dance card)
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Yep I'm attending GDC 2025. (For better or worse , I've made too many commitments to cancel.) The best way to contact me is to @ m...
Tuesday, March 11, 2025
Tryhard devlog - about the setting, game world, and worldbuilding
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Now that we’ve announced our upcoming game Tryhard (... WISHLIST ON STEAM? ) I can talk more openly about our design and development proce...
Monday, March 3, 2025
Radiator University, Spring 2025 course catalog
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Welcome back to Radiator University! Although it's been 7 years since we last offered any courses , we wish to assure you that we're...
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