Radiator Blog

Video game design and culture notes by Robert Yang

Thursday, June 11, 2026

Manifesto Jam 2026 - notes and links

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Street Corner Orator, 1938 (Schomburg Center for Research in Black Culture, NYPL) Cécile Richard is running the 2026 edition of Manifesto J...
Thursday, March 12, 2026

"Thanks for injecting me with 500 cursed Black Knight Ultra Greatswords" for Rock Paper Shotgun

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I have a new piece up at Rock Paper Shotgun about Dark Souls 2 (2014), but no prior Dark Souls experience is necessary to read it. It's...
Friday, February 13, 2026

The future of public game arts festivals and non-commercial games culture

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Freeplay Parallels in 2024 in Naarm Melbourne, Australia This year the oldest living art games non-profit in the world, Freeplay (Australia)...
Wednesday, January 28, 2026

Notes on level design workflow for the 3D platformer Big Hops

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overview of the Ocean intro level I made some levels for the 3D platformer game Big Hops by Luckshot Games , and it's finally released! ...
Sunday, January 4, 2026

new Quake map: "One Need Not Be A House" for Quake Brutalist Jam 3

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"One Need Not Be A House" is a large non-linear concrete bunker island / brick brutalism map that I made for Quake Brutalism Jam ...
Monday, December 22, 2025

Life notes (2019-2025) + Sweet Sixteenth (16th) Blog Anniversary Mega-Roundup

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I haven't done one of these end-of-the-year blog roundups since December 2018 . This blog is now 16 years old. Maybe now's a good ti...
Friday, December 12, 2025

new game: Rainbows Are Carnivores, a gay fishing / aquaculture romance

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Rainbows Are Carnivores is a gay fishing / aquaculture romance video game about using your pole to catch some high quality hogs. "Hog”...
Friday, November 7, 2025

How Dread Delusion structures its side quests

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talking to the "Inquisitor" at the beginning of the game Dread Delusion (2024) by Lovely Hellplace is a retro-style indie first ...
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