Radiator Blog
Video game design and culture notes by Robert Yang
Tuesday, May 9, 2017
"Consider the Chair" in Heterotopias 002
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For the new issue #002 of the video game architecture zine Heterotopias , I've contributed a piece on chairs in video games (though...
Thursday, May 4, 2017
Games-related NYC end of year student shows, Spring 2017
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If you're around NYC this month, a bunch of games-related university programs are running their end of year shows. It's always ver...
Tuesday, May 2, 2017
The war in heaven: a three-dimensional VR culture clash
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Virtual reality is a weird collaboration between several different fields / industries, and each practice brings its own assumptions and ...
Monday, April 24, 2017
A survey of video game manifestos
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I've written a few manifestos for making games -- Radiator 1 had a short "PIES" manifesto , and these days I also work off a...
Friday, April 21, 2017
Radiator 3 is Greenlit on Steam!
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Radiator 3 is officially greenlit for distribution on Steam! Thanks everyone for your support and votes. Look for the game sometime in Fall...
Wednesday, April 19, 2017
Level With Me: Half-Life 1, complete!
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I do a first person video game let's play livestream show with level design / environment art commentary called Level With Me, and I'...
Monday, April 17, 2017
new feature: subscribe to e-mail notifications for updates to Radiator Blog
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Due to a reader's request, Radiator Blog has finally joined the 21st century and now offers an e-mail subscription service via FeedBurne...
Tuesday, April 11, 2017
Spring 2017 progress report
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I usually plan my project work roughly month by month, swapping out projects based on timeliness / recent progress. Here's my plan for t...
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