Radiator Blog
Video game design and culture notes by Robert Yang
Tuesday, July 13, 2010
p0nd
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http://peanutgallerygames.com/blog/games/pond/ http://www.rjlayton.com/pond (update! mirror!) The greatest Flash game ever. A masterpie...
Sunday, July 11, 2010
On Game Reviews + Games Writing + Sports Writing Is Cool
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Did anyone else read the "Blacklight: Tango Down" review at Eurogamer ? My god. I mean, I don't intend to bite the hand that f...
Friday, July 9, 2010
GeoComp2: Demon Pigs Go Hog Wild, by Charon + the brief and unremarkable history of the non-photorealistic FPS
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(GeoComp2 posts feature Quake 3 levels with outstanding geometry inspired by modern architecture practices; unfortunately GameSpy delete...
Sunday, July 4, 2010
GeoComp2: Neorganic Epiphany, by Dubblilan + notes on CQB and "slicing the pie"
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(GeoComp2 posts feature Quake 3 levels with outstanding geometry inspired by modern architecture practices; unfortunately GameSpy deleted...
Offered without comment.
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http://www.moddb.com/mods/pearce-pachuta
Wednesday, June 30, 2010
Holy shit.
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http://www.moddb.com/mods/dear-esther/news/a-light-at-the-end-of-the-tunnel1 What do you get when you have a professional artist / design...
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The fortune cookie sprite finally shows up correctly! YES. YES. YES. You have no idea how long I've spent on this fortune cookie sprite ...
Monday, June 28, 2010
Sunday Papers (June 27)
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(Title / idea / concept stolen from RPS, but my focus is more on architecture / education / game development stuff with an art and design em...
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