Radiator Blog

Video game design and culture notes by Robert Yang

Tuesday, November 29, 2011

Level with Me, screen test 2

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There are still some weird encoding errors (video editing isn't my strong suit) but if you ignore it, you can just watch and enjoy some ...
Saturday, November 26, 2011

Critical Information at SVA, 3 December 2011

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Next Saturday, I'll be talking about Radiator 1-2 ("Handle with Care") at an art criticism conference called "Critical In...
Wednesday, November 23, 2011

Process as pastime

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This post will be published (or so I'm told) in new media journal  Switch v28  but I'm just cross-posting it here since that might t...
Saturday, November 19, 2011

On the first person military manshooter and the shape of modern warfare.

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from "Photographs of the War in Afghanistan" I alluded to this during my RPS interview with industry veteran Magnar Jenssen -...
Tuesday, November 15, 2011

"Water" mod is out.

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From the HL2 Short Story team comes "Water," a third person adventure game with some light turn-based combat, clever NPC-based ...
Saturday, November 12, 2011

What I'm Working On

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Souvenir is a first person VVVVVV-style puzzle game about growing up. It's the design thesis of me and 2 other students. We're i...
Tuesday, November 8, 2011

It makes you wonder...

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... what it would be like to date Adam Foster. First he'd show you his potato connected to an Arduino . Then he'd whisk you off to s...
Sunday, November 6, 2011

0 Hour Game Jam: "Apollo 2"

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Because daylight savings time ended and was rolling back an hour, a bunch of people decided to make a game in "zero hours." The ...
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