Radiator Blog
Video game design and culture notes by Robert Yang
Thursday, October 25, 2012
Why Frog Fractions is one of the best games of 2012.
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First, you really should play Frog Fractions right now. My SPOILER-y thoughts are after the jump.
"Zobeide" at Playing The Game, 27-28 October in Milan
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I'm fixing up Zobeide / adding a few features for yet another Lunarcade event, this time at "Playing The Game" in Milan ...
Thursday, October 18, 2012
Talking about Convo.
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Figuring out how to talk about your game is part of designing your game -- so trying to explain Convo to various people has been extremely...
Tuesday, October 16, 2012
Dishonored fails as an immersive sim within its first minute.
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This post DOES NOT spoil Dishonored's plot, but it DOES spoil a little bit about how Dishonored's branching narrative works. I...
Tuesday, October 9, 2012
Indiecade 2012, notes
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Part of me thinks I shouldn't even write about Indiecade: it's something that should be jealously protected from all the evil in ...
Saturday, October 6, 2012
MINERVA Month!
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As queen of all mod-dom, I do declare October to be MINERVA Month -- this year, celebrating the 5th anniversary of Adam Foster's MINERVA...
Wednesday, October 3, 2012
"Loving the Bones" in Game Developer magazine, October 2012
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I adapted my blog post into a short article for the October 2012 issue of Game Developer magazine , promoting the art of the humble textu...
Wednesday, September 26, 2012
A bit about Convo.
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Convo is a tactical squad romance about applied linguistics and binge drinking. I remember when I was of legal age (okay, well, of kinda ...
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