Radiator Blog

Video game design and culture notes by Robert Yang

Friday, January 30, 2015

Lighting design theory for 3D games, part 1: light sources and fixtures

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Contemporary Jewish Museum (San Francisco, California) Here's how I generally, theoretically, approach lighting in my games and game...
Monday, January 26, 2015

"We Are Drugs: On New Indie Game Dev Tools for Psychedelic Hologram Futures" @ IndieCade East 2015

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Salvador Dali, "Modern Rhapsody" I'm giving a talk in, like, 3 weeks at IndieCade East 2015  in New York City. I'm goi...
Tuesday, January 20, 2015

How to record animated GIFs and videos of your games with free tools

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I feel like a lot of developers and artists just take some screenshots or photos to document their work, and then move on... don't! Th...
Saturday, January 17, 2015

Different Games 2015, call for submissions / session proposals

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Different Games is a fantastic games conference running again in New York City on April 3-4 2015, geared toward diversity and inclusion,...
Wednesday, January 14, 2015

"Succulent" as hypnotizing homo hop homage

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This post discusses my game Succulent and it completely spoils the ending, if you care about stuff like that. You should probably play i...
Tuesday, January 13, 2015

Re-tumbl me on tumblr at radiatoryang.tumblr.com

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At Chevy Ray's insistence , I have started a tumblr at radiatoryang.tumblr.com . At the moment it is devoted to surreal screenshots, WIP...
Friday, January 9, 2015

Radiator, US tour Spring 2015 ("May the Reign of Terror Begin")

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I'm attending two three games events this season. Hangout with me! Here's my schedule currently: Indiecade East 2015 , Feb 13-15...
Tuesday, January 6, 2015

Some Unity 5 beta impressions

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I'm making a small Thief-like with integrated level editor (3rd time's the charm!) to test (and teach myself) four (4) main featu...
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