Radiator Blog
Video game design and culture notes by Robert Yang
Wednesday, February 17, 2016
In-progress: Radiator 2 for Steam
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I'm putting Attract Mode (the gay bar game) on hold to re-think the core social sim system, and Maven (my open world Thief-like) is o...
Saturday, February 13, 2016
Oculus Rift DK2s kind of (secretly) do work on laptops (sometimes) and you can make VR stuff in Unity (maybe)
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This is a rant + technical guide about how to get an Oculus Rift DK2 to work with Unity 5 so that you can make stuff with it. Maybe. I...
Friday, February 5, 2016
Radiator World Tour, spring 2016
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Here are my current games event plans for the upcoming 2016 games event season. It's pretty packed. If you'll be around too, feel fr...
Saturday, January 30, 2016
Spring 2016 semester in game development
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Hey, what's up, long time no blog -- I've been busy prepping game development classes for the Spring 2016 semester. This season, I...
Saturday, January 16, 2016
Two 2016 NYC games conferences to submit talks to, like, right now
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What kind of games conference do you run after an IndieCade conference co-chair confesses that games conferences aren't "working...
Wednesday, January 6, 2016
New years resolution, 2016: some more gay sex, and "Maven"
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@mooonmagic @mousefountain played Thief 4, thought "stealth is dead"; Invisible Inc, "stealth is real"; AssCreed Lon...
Thursday, December 31, 2015
Radiator Blog: (belated) Sixth Year Anniversary
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In keeping with tradition, I do a round-up of this blog's "notable" posts from the past year, and offer a bit of reflective c...
Sunday, December 27, 2015
Sex games, part 2: sex as gesture / sex as poking
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This post is part of a series about "sex games." There were so many games about sexual poking that I had to give them their o...
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