Radiator Blog

Video game design and culture notes by Robert Yang

Friday, June 24, 2016

Radiator 2 reception and press round-up

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As of June 23, a week since its release, Radiator 2  on Steam is rated "Very Positive" (85%) out of 595 user reviews, which seems...
Friday, June 17, 2016

Radiator 2 as loud and quiet

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Radiator 2 is an "HD remastered" (whatever that means) bundle consisting of previously released sex games Hurt Me Plenty , Succu...
Wednesday, June 8, 2016

Working with custom ObjectPreviews and SkinnedMeshRenderers in Unity

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Unity's blendshape controls -- basically just a list of textboxes -- were going to cause me a lot of pain. After wrestling with broke...
Monday, May 23, 2016

Progress report: Moses

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Now that summer vacation is here and I don't have to teach, I now have a lot more time to put into some projects. Here's one of t...
Wednesday, May 11, 2016

new game re-release: Cobra Club HD

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Itch.io is celebrating Itch.io Week , and on Tuesday they featured a short interview with me and t he creator of Emily Is Away . A bunch...
Wednesday, April 27, 2016

Report from the field: A MAZE 2016

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I was told to look out for things that are stereotypically representative of Berlin -- a poster for a "party against racism", a...
Sunday, April 17, 2016

new game: "Shapes Hit!" for Ludum Dare 35 (theme: "shapeshift")

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It's April and I still haven't finished and released anything all year, so I thought I'd push something out pretty fast -- it...
Saturday, April 9, 2016

"Why I Am Good At Bad Sex (... in games! IN GAMES!!!)" at A MAZE 2016 in Berlin, April 21 at 10:00 AM

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My blog posts lately have been mostly talk announcements or transcripts... sorry. I think that's probably the downside of getting notice...
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