Radiator Blog
Video game design and culture notes by Robert Yang
Sunday, August 14, 2016
Radiator World* Tour, Fall 2016 Schedule
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This upcoming year I'm trying to attend more events and to go places where I haven't before. I'll sadly be missing IndieCade Wes...
Monday, July 18, 2016
Finishing Moses
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Me and Eddie now have 12 days (less than 2 weeks!) to complete this Robert Moses city game, so we're now transitioning into a late sta...
Tuesday, July 12, 2016
Why I am one of the most banned game developers from Twitch, and 3 steps they can take to fix their broken policy
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EDIT, 14 July 2016: this original post has been cross-posted (with a few additional excerpts, for context) to Polygon. A few days ago,...
Friday, June 24, 2016
Radiator 2 reception and press round-up
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As of June 23, a week since its release, Radiator 2 on Steam is rated "Very Positive" (85%) out of 595 user reviews, which seems...
Friday, June 17, 2016
Radiator 2 as loud and quiet
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Radiator 2 is an "HD remastered" (whatever that means) bundle consisting of previously released sex games Hurt Me Plenty , Succu...
Wednesday, June 8, 2016
Working with custom ObjectPreviews and SkinnedMeshRenderers in Unity
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Unity's blendshape controls -- basically just a list of textboxes -- were going to cause me a lot of pain. After wrestling with broke...
Monday, May 23, 2016
Progress report: Moses
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Now that summer vacation is here and I don't have to teach, I now have a lot more time to put into some projects. Here's one of t...
Wednesday, May 11, 2016
new game re-release: Cobra Club HD
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Itch.io is celebrating Itch.io Week , and on Tuesday they featured a short interview with me and t he creator of Emily Is Away . A bunch...
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