Radiator Blog

Video game design and culture notes by Robert Yang

Sunday, February 25, 2018

CFP: last week for submissions to Queerness and Games Conference 2018

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Just a quick note / reminder to people: there's about one week left to submit your session and panel proposals to the 2018 Queerness and...
Monday, February 19, 2018

Mapping the sea floors of Subnautica

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This post spoils the core gameplay and player progression in Subnautica, but not the specific story nor scripted plot events. Subnautic...
Monday, February 12, 2018

Submit your impossible demands to #ManifestoJam by February 13

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Just a brief note that a bunch of folks are doing a "Manifesto Jam" (which is maybe possibly inspired by my survey of manifesto...
Friday, February 9, 2018

Postcards from Unreal, pt 3: on spaghetti monsters

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Unreal Engine 4 We're now a few weeks into the Unreal level design class, and things seem to be going OK. Our students have enough f...
Saturday, February 3, 2018

Video killed the video star: on "Un Pueblo De Nada" by Cardboard Computer

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This post spoils Un Pueblo De Nada as well as a few parts of Kentucky Route Zero. The newest Kentucky Route Zero interlude  Un Pueblo De...
Saturday, January 27, 2018

It's all about how you use it: on NSFWare, by Pierre Corbinais

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This post is SFW-ish (somewhat Safe For Work, depending on your workplace) Pierre Corbinais has a long history of making short poignant...
Thursday, January 25, 2018

Watch and/or Read "GDC 2015: Level Design Histories and Futures"

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GDC finally uploaded my talk from 2015 on level design history and futures ... and already, the conservative gamer-gestapo is whining abo...
Saturday, January 20, 2018

On wikipedia-ing games culture and history

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damn pic.twitter.com/kzGGyOLof3 — Robert Yang / Roberto Yanga (@radiatoryang) January 10, 2018 The other day, someone wrote to me but co...
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