Radiator Blog
Video game design and culture notes by Robert Yang
Thursday, July 19, 2018
Darner's Digest, vol. 1
›
Darner's Digest is a series of occasional posts about the game dialogue system Yarn. As I've written before , there are a varie...
Friday, July 13, 2018
Tips for working with VideoPlayer and VideoClips in Unity
›
Traditionally, game developers use Unity for real-time 2D and 3D games and shun any use of pre-rendered video, partly out of design dogma...
Saturday, June 30, 2018
The Forgotten City (Skyrim mod) as dense quest
›
This post kind of spoils (but not really) some of the Skyrim quest mod The Forgotten City . Bethesda open world RPG games have develope...
Monday, June 25, 2018
The DreamboxXx Bundle
›
Me and my collaborators on The DreamboxXx project (the commission for my recent game Dream Hard ) have launched a queer arcade bundle . I...
Friday, June 22, 2018
Dream Hard as queer brawler defense
›
This post spoils the gameplay and ending of my game Dream Hard . In collaboration with local arcade collective Death by Audio Arcade , m...
Monday, June 18, 2018
PRACTICE 2018, June 21-23 in New York City
›
Hey all, just a quick reminder about PRACTICE 2018 , a yearly eclectic game design conference put on by my employers and colleagues at NYU...
Friday, June 8, 2018
Why I'm not super excited about Valve's new Steam policy
›
In case you haven't heard: Valve recently announced it won't attempt to moderate the content on Steam anymore except when legally r...
Wednesday, June 6, 2018
Remastering Rinse and Repeat
›
Rinse and Repeat remastered, for Radiator 3 (2018) Rinse and Repeat (2015) I'm nearing the end of the remaster process for my sh...
‹
›
Home
View web version