Radiator Blog

Video game design and culture notes by Robert Yang

Monday, September 24, 2018

Post-partum: "Ruck Me", a gay Aussie football TV game about men marking men

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How the installation looked from the street; temporary transformation of Bar SK into a sports bar. Ruck Me was a game installation commi...
Friday, September 21, 2018

Fall 2018, teaching game development memo

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Sorry I haven't posted lately, we've been pretty busy here at NYU Game Center with the start of the new semester. We're also cu...
Tuesday, September 11, 2018

"Videogames: Design/Play/Disrupt" @ Victoria and Albert Museum

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I got to attend the private premiere of the new "Videogames" exhibition at the Victoria and Albert Museum in London. The show ...
Wednesday, August 29, 2018

Darner's Digest, vol. 2: Why I made two new Yarn tools

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Darner's Digest is a series of occasional posts about the game dialogue system Yarn. Last time, I talked about some Yarn community ne...
Wednesday, August 22, 2018

No Quarter 2018 @ DUMBO Loft in Brooklyn, NY on November 30, 2018

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We've just announced No Quarter 2018 , a games exhibition staged by me and the team at NYU Game Center , with a big fun one-night premie...
Sunday, August 19, 2018

Grinding as repetition as savefiles as insistence

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In "Portraits and Repetition", Gertrude Stein argues that repetition is better understood as "insistence": "....
Monday, August 6, 2018

Radiator Australian Tour 2018

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As I've mentioned before, I'm going to be visiting (Melbourne) Australia in a few days as part of the Artworld Videogames event ser...
Thursday, August 2, 2018

My gay Australian football game "Ruck Me" and its inspirations

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I'll be premiering a new game "Ruck Me" on Thursday, August 9th at 6 PM at Bar SK . As per usual, I'll eventually publi...
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