Radiator Blog
Video game design and culture notes by Robert Yang
Tuesday, July 9, 2019
On climate crisis games, for Rock Paper Shotgun
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As part of previously announced shifts for this blog , I'm going to start pitching my longer design articles to various outlets instead...
Thursday, July 4, 2019
Interview(s) with Mashable for Pride Month
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Last month I ranted to Jess Joho (for Mashable) about sex games and the industry, and I also did a nice and awkward video interview (also f...
Saturday, June 29, 2019
State of the design blog
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You may have noticed this blog has been a bit quiet lately. There's a few incidental immediate reasons for that: (a) it's summer so ...
Friday, May 17, 2019
Capsule reviews, vol. 1
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Capsule reviews are short critiques of games that I've been playing. In this post, I discuss Heaven's Vault, Virginia, Islanders,...
Wednesday, May 1, 2019
We must cultivate our garden: games as personal history
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This post is based on a talk I gave at A MAZE Berlin 2019, as part of the Dev.olution "Games as Gardening" summit , as part of ...
Tuesday, April 23, 2019
Lessons from Europe: fields reports from EGX Rezzed, Now Play This, and A MAZE Berlin
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I just came back from a games event tour through London and Berlin , where I had a lovely time meeting new people and catching up with old...
Thursday, March 28, 2019
Radiator European Tour 2019 (London, Berlin, Milan) + Level With Me hiatus until April 17
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In April, I'm going to cram ~6 different events into a whirlwind week of travel through London and Berlin. What's wrong with me? Wh...
Tuesday, March 26, 2019
new Unity tool: Bobbin
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I wanted to be able to write game dialogue in Google Docs (from my phone or tablet, or to share with external collaborators) and then aut...
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