Radiator Blog
Video game design and culture notes by Robert Yang
Friday, March 17, 2023
Double Fine PsychOdyssey recaps / viewing guide, episodes 01-17
›
Last month, game industry documentary makers 2 Player Productions debuted a massive 32-part YouTube game dev doc series Double Fine PsychOdy...
Monday, January 2, 2023
Unity WebGL tips / advice in 2023
›
I recently released a Unity WebGL game and the process was a bit painful. Here's what I learned... In summary: I was using built-in pi...
Tuesday, December 13, 2022
That Lonesome Valley as cowboy coin crusher
›
SPOILER WARNING: This post spoils what happens in my new game That Lonesome Valley . If you care about spoilers, play it first. It'll ...
Friday, October 14, 2022
Indie game capsule reviews: Immortality, Wayward Strand, Cult of the Lamb, Betrayal at Club Low, Atuel
›
SPOILER WARNING: I keep specific story spoilers vague, but I do have to talk about what happens in the games somehow. So I still kinda spoi...
Friday, September 30, 2022
new Quake map: There's a Certain Slant of Light
›
These are design notes about my process and intent, and it may spoil what happens in the level. I made my new single player Quake map "...
Wednesday, September 21, 2022
"Voluntary Attempts to Overcome Necessary Obstacles" at EFA Project Space, Sept 23 - Oct 29, 2022
›
My gay historical bathroom cruising game "The Tearoom" is part of a new upcoming group exhibition "Voluntary Attempts to Ove...
Saturday, August 13, 2022
new Quake map: Breakfast Under The Balloons
›
I made a new single player Quake 1 map called "Breakfast Under The Balloons" for the community map pack Coppertone Summer Jam 2 , ...
Thursday, June 30, 2022
Zugzwang as a pole dance upward unto heaven
›
Zugzwang by Robert Yang This post details my process and intent for making my new release Zugzwang (pronounced in German like /ts'OOK...
‹
›
Home
View web version