Radiator Blog
Video game design and culture notes by Robert Yang
Thursday, September 9, 2010
Mod Auteurs: Brendon "Blender81" Chung (part 2, "Bugstompers")
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(Part 1 is here.) (Spoiler alert is in effect!) As part of the latter half of Brendon Chung's work in Half-Life 1 , Bugstompers is...
Monday, September 6, 2010
Learn to Play @ Euphrat Museum of Art
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http://learn.toplay.us/ "Handle with Care" will be featured as part of a really cool games exhibition at the Euphrat Museum of A...
Friday, September 3, 2010
MIT Gambit's "Elude" and half-baked procedural rhetoric
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First, play "Elude" so you know what I'm complaining about. The core of Ian Bogost's "procedural rhetoric" i...
Wednesday, September 1, 2010
The Illegible Free Roaming City, the Linear, the Nonlinear and the Ugly.
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This slightly old article over at Serial Consign is a good survey of cities in video games -- not just as settings or narrative devices, ...
Friday, August 27, 2010
Over Games?... or Over Tale of Tales?
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Timeline, for your convenience: 1) Tale of Tales gives a presentation at the "Art History of Games" conference in February... pe...
Thursday, August 26, 2010
Handle with Care: the novelization
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So here's what happened: First I wrote a short story. Then I turned it into an HL2 mod. And now a kind fellow has written a short sto...
Tuesday, August 24, 2010
Fib
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http://www.sophiehoulden.com/games/fib/ Start rumors. Say people said things that they didn't. Use their corpses as platforms. This i...
Wednesday, August 18, 2010
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No updates this week. I'm kind of dying from apartment hunting in New York City. Nothing big. Just a little bit of dying. (obligatory ...
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