Radiator Blog
Video game design and culture notes by Robert Yang
Saturday, August 31, 2013
Further notes on developing games for virtual reality.
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I'm pretty sure no one remembers that I promised to release Radiator: Polaris at the end of August 2013 (shhh), but here's what h...
Thursday, August 29, 2013
On "Shelter" and the power of ambiguity.
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WARNING: This post spoils Shelter and Amnesia: The Dark Descent. It makes sense that Thomas Grip likes Shelter -- functionally, Shelte...
Wednesday, August 28, 2013
"Press Select" is officially announced / update on the Half-Life book.
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So the cute-gay-dad couple that is Daniel Golding and Brendan Keogh (oh gosh this is how rumors start) have officially launched a swanky ...
Wednesday, August 21, 2013
What should you learn in Games 101?
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I'm teaching an undergraduate "Games 101" class at Parsons this Fall semester, and putting together the syllabus has been... n...
Friday, August 16, 2013
"Gone Home" and the mansion genre.
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This post does not spoil any specifics of the "plot" in Gone Home, but it might sensitize you to its delivery mechanisms and so...
Monday, August 12, 2013
Ludonarrative dissonance doesn't exist because it isn't dissonant and no one cares anyway.
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"I'm a living breathing person... but I'm just going to stand frozen in this spot forever. Also, I'm a tortoise." ...
Sunday, August 4, 2013
7HFPS: "Harriet"
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For 7 Hour FPS , I imagined some sort of Tribe-ish Mechwarrior game where you're a Harriet pilot ("Harrier + Jet") and you ...
Monday, July 29, 2013
Radiator Book Club: Architecture, design and criticism.
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Book Club posts recommend books and approaches to consuming them for today's go-getting game developer / enthusiast. ARCHITECTURE The...
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