Radiator Blog
Video game design and culture notes by Robert Yang
Monday, October 20, 2014
Indiecade East 2015, February 13-15 at the Museum of the Moving Image, New York City
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Indiecade East is back for another year in beautiful snow-filled New York City, and they are looking for talk proposals from new (as well ...
Thursday, October 16, 2014
"Quality product": on Jagged Alliance 2 by Darius Kazemi
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Much like Anna Anthropy's study of ZZT , Darius Kazemi's study of Jagged Alliance 2 for Boss Fight Books is a quick read but feel...
Tuesday, October 7, 2014
QGCon 2014, October 25-26 in Berkeley, California
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Hey, the excellent Queerness and Games Conference ("QGCon") is running again this year, and you should go! I had a pretty good ...
Tuesday, September 23, 2014
Introducing: Mural (v0.2) a simple 3D scribbling tool
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EDIT: v0.21 adds .OBJ export from the webplayer; you can now actually use this to make models and import it into whatever you want. (If...
Monday, September 15, 2014
Porting simple Half-Life 2-based singleplayer mods to Source SDK Base 2013 in 3 steps
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If you have a lot of custom code, there are probably some compelling reasons NOT to try to upgrade your existing code to Source 2013 unless ...
Friday, September 12, 2014
Liner notes: Intimate, Infinite (part 2), on protagonists / race / gardening / chess.
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These are some notes about my process / intent in making my game Intimate, Infinite . Spoiler warning is in effect for this game as well...
Wednesday, September 3, 2014
Much Madness is Divinest Sense.
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A couple things got me thinking: Source SDK Base 2013 does not require any purchases whatsoever, and is freely available to all Steam u...
Monday, September 1, 2014
September pageant at Makega.me: "MAGIC IS REAL"
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Merritt Kopas is the makega.me pageant runner for September, and she has come up with a doozy: "We're all born a Witch. We'...
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