Radiator Blog
Video game design and culture notes by Robert Yang
Thursday, August 27, 2015
On "The Loch" and anti-busybody small open world games
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The Loch is a 2013 Scottish fishing RPG by Mitch Alexander. In it, you "fight" fish in turn-based JRPG battles symbolizing the...
Monday, August 24, 2015
Game Development Studies reading list, Fall 2015
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In the vein of "Platform Studies" or "Code Studies", we might consider a "Game Development Studies" ("...
Thursday, August 20, 2015
"Pillow Talk" keynote with Naomi Clark and Nina Freeman, at Indiecade 2015, October 22-25 in Culver City, CA
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Me and fellow designers Naomi Clark and Nina Freeman will be running a keynote session at Indiecade 2015 tentatively called "Pillow...
Monday, August 17, 2015
Massive Chalice as pre-apocalyptic existential game industry dread
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(SPOILER WARNING: this post has some not-really-that-important spoilers for Massive Chalice.) Massive Chalice is a pretty OK game -- i...
Friday, August 14, 2015
"Bodies, I Have In Mind" at ZEAL
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My piece for Aevee Bee's micro-games-e-zine ZEAL is out. It's called "Bodies, I Have In Mind" , and it's about my bo...
Thursday, August 13, 2015
"That One Time I Repeatedly Gave Birth to Fully Grown Wolves, and Other Gay Sex Games That We Deserve" at GX3, 12 December 2015 in San Jose, CA
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Hello! My "Boss of Honor" keynote talk at upcoming gay game convention GX3 is called "That One Time I Repeatedly Gave Bi...
Monday, August 10, 2015
The molten rituals of Hylics
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Hylics , by Mason Linderoth , is one of the best RPGs made in the last decade. Imagine a game finely distilled so as to consist solely of...
Wednesday, August 5, 2015
A game is a brain is a forest
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I just read this article about how plants are intelligent . It's a classic philosophical problem. Is a brain in a jar any different f...
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