Radiator Blog
Video game design and culture notes by Robert Yang
Monday, September 12, 2016
No Stars, Only Constellations as slow magic (updated)
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NOTE: This post details my process and intent with the game No Stars Only Constellations , and basically spoils the game. It is recommende...
Saturday, September 10, 2016
Forever BUTT
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The cover of BUTT Magazine #18 This doesn't really have anything to do with games, directly, but: I want to talk briefly about a gay ...
Saturday, August 13, 2016
Radiator World* Tour, Fall 2016 Schedule
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This upcoming year I'm trying to attend more events and to go places where I haven't before. I'll sadly be missing IndieCade Wes...
Sunday, July 17, 2016
Finishing Moses
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Me and Eddie now have 12 days (less than 2 weeks!) to complete this Robert Moses city game, so we're now transitioning into a late sta...
Monday, July 11, 2016
Why I am one of the most banned game developers from Twitch, and 3 steps they can take to fix their broken policy
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EDIT, 14 July 2016: this original post has been cross-posted (with a few additional excerpts, for context) to Polygon. A few days ago,...
Thursday, June 23, 2016
Radiator 2 reception and press round-up
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As of June 23, a week since its release, Radiator 2 on Steam is rated "Very Positive" (85%) out of 595 user reviews, which seems...
Thursday, June 16, 2016
Radiator 2 as loud and quiet
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Radiator 2 is an "HD remastered" (whatever that means) bundle consisting of previously released sex games Hurt Me Plenty , Succu...
Tuesday, June 7, 2016
Working with custom ObjectPreviews and SkinnedMeshRenderers in Unity
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Unity's blendshape controls -- basically just a list of textboxes -- were going to cause me a lot of pain. After wrestling with broke...
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