Radiator Blog
Video game design and culture notes by Robert Yang
Thursday, August 17, 2017
Teaching, Fall 2017
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As mentioned before, I'm going full-time with NYU Game Center starting this September. For this upcoming fall semester, I'm going t...
Tuesday, August 15, 2017
StoryCode August 2017 Forum at Film Society, Lincoln Center, NYC
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Next week on August 22nd, I'll be giving a presentation for StoryCode , a local community group focused on immersive media and story...
Friday, August 11, 2017
Go West young Slime Rancher, and grow up with the country
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This post spoils some mechanics and game systems in Slime Rancher. One in-game day in Slime Rancher , I found a rare " quantum slim...
Sunday, August 6, 2017
Recent developments in queer game studies, Summer 2017
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Here's a few recent updates in the """discourse""" within the exciting world of QUEER GAME STUDIES!!! ...
Wednesday, August 2, 2017
Cleaning out some old Black Mesa archives for PC Gamer
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Here are two old level design illustrations I did for a PC Gamer feature on level design in Half-Life 1, quite a few years ago. In the ov...
Sunday, July 30, 2017
new tool: Yarn Weaver
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I'm working on a game that uses the excellent Yarn and YarnSpinner narrative toolkit for Unity. For this project, I'm also collab...
Friday, July 28, 2017
Toward an honesty of pixels: on Final Fantasy 12 HD and Quake 3 Arena
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combined screenshots from Final Fantasy 12 (PS2, 2006) and Final Fantasy 12 HD (PS4 Pro, 2017) You either love or you hate Final Fantasy...
Friday, July 21, 2017
announcing: No Quarter 2017 on November 3rd in Brooklyn
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poster by Sophia Foster-Dimino A short while ago we announced the date and lineup for No Quarter 2017 : it's on November 3rd at the ...
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