Radiator Blog
Video game design and culture notes by Robert Yang
Tuesday, December 12, 2017
The joy of learning how to freeze to death
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This post spoils some gameplay systems in The Long Dark . I still remember the first time I played Minecraft, back before the quests an...
Tuesday, December 5, 2017
Radiator -- Spring 2018 US & European Tour
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I'm trying to get all my traveling arrangements for next spring -- and it turns out I'm going to be visiting Europe quite a bit! Her...
Wednesday, November 29, 2017
The destruction / extinction of digital brutalism
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screenshot from "Brutalism: Prelude on Stone" by Moshe Linke The other day in level design class, a student brought up Moshe L...
Wednesday, November 22, 2017
Postcards from Unreal
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I'm building a Unreal Tournament 4 level in preparation for a level design studio class I'm teaching next year. I've been usi...
Friday, November 17, 2017
Level With Me: Dear Esther (2012), complete!
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Last week I finished a Level With Me run through Dear Esther (2012, Source Engine) with level design commentary -- I spent roughly 30-50...
Friday, November 10, 2017
Behold the bildungsspiel: the coming-of-age game
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NOTE: There are somewhat vague spoilers about the general plot for several games in this post. US high school students are generally re...
Wednesday, November 8, 2017
ART GAMES DEMOS, call for submissions -- 16 December 2017, in Lyon, France
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Ever wanted to exhibit your experimental glitch machinima in France? Well, now's your chance! The curator Isabelle Arvers sends over...
Thursday, October 26, 2017
Games in public; games as public exhibitions
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pictured above: "Now Play This" at Somerset House, London, UK. 2016. Sometimes people want to exhibit my gay sex games for t...
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