Radiator Blog
Video game design and culture notes by Robert Yang
Monday, March 5, 2018
Level With Me, BioShock 1 (2007) complete
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Last week I finished playing through all of BioShock 1 for my weekly level design let's play series Level With Me. My playthrough wa...
Saturday, March 3, 2018
Radiator University, Summer 2018 course catalog
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Hello prospective student. We here at Radiator University would like to apologize for the hiatus -- due to circumstances Beyond Our Contr...
Saturday, February 24, 2018
CFP: last week for submissions to Queerness and Games Conference 2018
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Just a quick note / reminder to people: there's about one week left to submit your session and panel proposals to the 2018 Queerness and...
Sunday, February 18, 2018
Mapping the sea floors of Subnautica
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This post spoils the core gameplay and player progression in Subnautica, but not the specific story nor scripted plot events. Subnautic...
Sunday, February 11, 2018
Submit your impossible demands to #ManifestoJam by February 13
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Just a brief note that a bunch of folks are doing a "Manifesto Jam" (which is maybe possibly inspired by my survey of manifesto...
Thursday, February 8, 2018
Postcards from Unreal, pt 3: on spaghetti monsters
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Unreal Engine 4 We're now a few weeks into the Unreal level design class, and things seem to be going OK. Our students have enough f...
Friday, February 2, 2018
Video killed the video star: on "Un Pueblo De Nada" by Cardboard Computer
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This post spoils Un Pueblo De Nada as well as a few parts of Kentucky Route Zero. The newest Kentucky Route Zero interlude Un Pueblo De...
Friday, January 26, 2018
It's all about how you use it: on NSFWare, by Pierre Corbinais
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This post is SFW-ish (somewhat Safe For Work, depending on your workplace) Pierre Corbinais has a long history of making short poignant...
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