Radiator Blog
Video game design and culture notes by Robert Yang
Tuesday, March 13, 2018
Tips for talking to Robert Yang at GDC
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Everyone's doing a bunch of GDC advice for first-time GDC attendees on Twitter, so I thought I'd chime in with a few tips of my o...
Thursday, March 8, 2018
Apply to NYU Game Center 2018 Summer Incubator
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Applications for the 2018 NYU Game Center summer incubator are now open ! If you have a solid game prototype or a half-finished game, but...
Monday, March 5, 2018
Level With Me, BioShock 1 (2007) complete
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Last week I finished playing through all of BioShock 1 for my weekly level design let's play series Level With Me. My playthrough wa...
Saturday, March 3, 2018
Radiator University, Summer 2018 course catalog
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Hello prospective student. We here at Radiator University would like to apologize for the hiatus -- due to circumstances Beyond Our Contr...
Saturday, February 24, 2018
CFP: last week for submissions to Queerness and Games Conference 2018
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Just a quick note / reminder to people: there's about one week left to submit your session and panel proposals to the 2018 Queerness and...
Sunday, February 18, 2018
Mapping the sea floors of Subnautica
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This post spoils the core gameplay and player progression in Subnautica, but not the specific story nor scripted plot events. Subnautic...
Sunday, February 11, 2018
Submit your impossible demands to #ManifestoJam by February 13
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Just a brief note that a bunch of folks are doing a "Manifesto Jam" (which is maybe possibly inspired by my survey of manifesto...
Thursday, February 8, 2018
Postcards from Unreal, pt 3: on spaghetti monsters
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Unreal Engine 4 We're now a few weeks into the Unreal level design class, and things seem to be going OK. Our students have enough f...
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