Radiator Blog

Video game design and culture notes by Robert Yang

Showing posts with label 5 in 5. Show all posts
Showing posts with label 5 in 5. Show all posts
Thursday, September 16, 2010

5 in 5: "Dalloway Floorplan" (digital)

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"5 projects in 5 days" is part of my coursework at Parsons. The complete rules are here , but my own additional design constraint...
Tuesday, September 14, 2010

5 in 5: "Mono in New York simulator" (digital, HL2 map)

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"5 projects in 5 days" is part of my coursework at Parsons. The complete rules are here , but my own additional design constraint...
Saturday, September 11, 2010

5 in 5: Feng Shui (analog board game)

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"5 projects in 5 days" is part of my coursework at Parsons. The complete rules are here , but my own additional design constraint...
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