Radiator Blog

Video game design and culture notes by Robert Yang

Showing posts with label badgers. Show all posts
Showing posts with label badgers. Show all posts
Friday, August 30, 2013

On "Shelter" and the power of ambiguity.

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WARNING: This post spoils Shelter and Amnesia: The Dark Descent. It makes sense that Thomas Grip likes Shelter -- functionally, Shelte...
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