Radiator Blog
Video game design and culture notes by Robert Yang
Showing posts with label
board games
.
Show all posts
Showing posts with label
board games
.
Show all posts
Tuesday, September 5, 2017
How To Tell A Story With A Video Game (even if you don't make or play games)
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This post is a summary of a talk I gave at Storycode NYC on August 22nd, 2017. All the slides are available here . It is a primer for story...
Friday, November 23, 2012
Desperate Gods and rules-forcing in video games.
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Desperate Gods , by Wolfire Games , is a virtual board game made for Fuck This Jam ; you have a bunch of virtually simulated tokens and ca...
Tuesday, March 15, 2011
Butte, Montana. 1973; a board game about open-pit mining.
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Last semester I made "Feng Shui," a board game where two players discuss (or argue?) over how to place furniture using chopsticks...
Saturday, September 11, 2010
5 in 5: Feng Shui (analog board game)
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"5 projects in 5 days" is part of my coursework at Parsons. The complete rules are here , but my own additional design constraint...
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