Radiator Blog

Video game design and culture notes by Robert Yang

Showing posts with label board games. Show all posts
Showing posts with label board games. Show all posts
Tuesday, September 5, 2017

How To Tell A Story With A Video Game (even if you don't make or play games)

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This post is a summary of a talk I gave at Storycode NYC on August 22nd, 2017. All the slides are available here . It is a primer for story...
Friday, November 23, 2012

Desperate Gods and rules-forcing in video games.

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Desperate Gods , by Wolfire Games , is a virtual board game made for Fuck This Jam ; you have a bunch of virtually simulated tokens and ca...
Tuesday, March 15, 2011

Butte, Montana. 1973; a board game about open-pit mining.

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Last semester I made "Feng Shui," a board game where two players discuss (or argue?) over how to place furniture using chopsticks...
Saturday, September 11, 2010

5 in 5: Feng Shui (analog board game)

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"5 projects in 5 days" is part of my coursework at Parsons. The complete rules are here , but my own additional design constraint...
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