Radiator Blog
Video game design and culture notes by Robert Yang
Showing posts with label
deus ex
.
Show all posts
Showing posts with label
deus ex
.
Show all posts
Tuesday, August 30, 2011
Try it once.
›
The real art of Deus Ex: Human Revolution is the fact that non-lethal players always inevitably start another playthrough as a bloodthirst...
Monday, August 29, 2011
DX:HR photo safari.
›
Here are some out-of-order, non-spoilery screenshots of details that I liked in Deus Ex: Human Revolution. I'm no Dead End Thrills , s...
›
Home
View web version