Radiator Blog

Video game design and culture notes by Robert Yang

Showing posts with label die hard. Show all posts
Showing posts with label die hard. Show all posts
Thursday, March 14, 2013

Course catalog at Radiator University, Spring 2013

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If I had a university, these are some of the courses I'd run: GD 202: LEVEL DESIGN STUDIO: SPACE AND DATA There are two paradigms of ...
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