Radiator Blog
Video game design and culture notes by Robert Yang
Showing posts with label
die hard
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Showing posts with label
die hard
.
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Thursday, March 14, 2013
Course catalog at Radiator University, Spring 2013
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If I had a university, these are some of the courses I'd run: GD 202: LEVEL DESIGN STUDIO: SPACE AND DATA There are two paradigms of ...
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