Radiator Blog
Video game design and culture notes by Robert Yang
Showing posts with label
engine
.
Show all posts
Showing posts with label
engine
.
Show all posts
Tuesday, April 19, 2022
Why I still use Unity
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There's been some game dev twittering about Unity vs. Unreal lately . Why use Unity when Unreal is better? The basic consensus is that U...
Monday, January 17, 2022
Darner's Digest, vol. 3: on the Yarn Spinner v2.0 release + a YS primer
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Darner's Digest is a series of blog posts about Yarn Spinner, a free open source Unity dialogue tree plugin. On December 21st, 2021, the...
Saturday, April 10, 2021
Getting started with HaxeFlixel in 2021
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Warning: this is a fairly technical game developer-y post. If you came here for gay sex, I'm sorry. For an upcoming project commission, ...
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