Radiator Blog

Video game design and culture notes by Robert Yang

Showing posts with label engine. Show all posts
Showing posts with label engine. Show all posts
Tuesday, April 19, 2022

Why I still use Unity

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There's been some game dev twittering about Unity vs. Unreal lately . Why use Unity when Unreal is better? The basic consensus is that U...
Monday, January 17, 2022

Darner's Digest, vol. 3: on the Yarn Spinner v2.0 release + a YS primer

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Darner's Digest is a series of blog posts about Yarn Spinner, a free open source Unity dialogue tree plugin. On December 21st, 2021, the...
Saturday, April 10, 2021

Getting started with HaxeFlixel in 2021

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Warning: this is a fairly technical game developer-y post. If you came here for gay sex, I'm sorry. For an upcoming project commission, ...
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