Radiator Blog
Video game design and culture notes by Robert Yang
Showing posts with label
fract
.
Show all posts
Showing posts with label
fract
.
Show all posts
Wednesday, May 16, 2012
Levels to Look Out For, June 2012: "Future of the FPS"
›
I don't normally theme these posts around anything, but these three indie FPS experiments share so much DNA that it's impossible to ...
Monday, April 2, 2012
Against Puzzles?
›
(I was going to do a "Radiator 1-3 is done" post for April Fools, but it hurt too much...) We had a public playtest of me and...
›
Home
View web version