Radiator Blog
Video game design and culture notes by Robert Yang
Showing posts with label
gone home
.
Show all posts
Showing posts with label
gone home
.
Show all posts
Friday, September 8, 2017
On "Tacoma" by The Fullbright Company
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This post spoils some of Tacoma and Sleep No More. Tacoma is a sensible design progression from Gone Home . How do you expand upon the...
Saturday, August 17, 2013
"Gone Home" and the mansion genre.
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This post does not spoil any specifics of the "plot" in Gone Home, but it might sensitize you to its delivery mechanisms and so...
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