Radiator Blog

Video game design and culture notes by Robert Yang

Showing posts with label gone home. Show all posts
Showing posts with label gone home. Show all posts
Friday, September 8, 2017

On "Tacoma" by The Fullbright Company

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This post spoils some of Tacoma and Sleep No More. Tacoma is a sensible design progression from Gone Home . How do you expand upon the...
Saturday, August 17, 2013

"Gone Home" and the mansion genre.

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This post does not spoil any specifics of the "plot" in Gone Home, but it might sensitize you to its delivery mechanisms and so...
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