Radiator Blog
Video game design and culture notes by Robert Yang
Showing posts with label
hitman
.
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Showing posts with label
hitman
.
Show all posts
Sunday, March 24, 2013
"You sleep rather soundly for a murderer": on murder systems and destabilizing virtual societies.
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In many video games, you must kill stuff all the time, and quite frequently. Killing becomes the environment. It is so pervasive that kil...
Tuesday, December 15, 2009
How to Close Read Video Games
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Novels, poems, plays, short stories -- they all communicate meaning through the ways they use language and how the reader perceives the work...
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