Radiator Blog
Video game design and culture notes by Robert Yang
Showing posts with label
hitman
.
Show all posts
Showing posts with label
hitman
.
Show all posts
Saturday, March 23, 2013
"You sleep rather soundly for a murderer": on murder systems and destabilizing virtual societies.
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In many video games, you must kill stuff all the time, and quite frequently. Killing becomes the environment. It is so pervasive that kil...
Monday, December 14, 2009
How to Close Read Video Games
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Novels, poems, plays, short stories -- they all communicate meaning through the ways they use language and how the reader perceives the work...
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