Radiator Blog
Video game design and culture notes by Robert Yang
Showing posts with label
ian bogost
.
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Showing posts with label
ian bogost
.
Show all posts
Friday, January 13, 2017
"Pylons are my penis": a phenomenology of building in Offworld Trading Company and other strategy games
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Game feel always has a narrative aspect tied to the player's in-game identity -- but in a top-down strategy game, who are you? Why do...
Tuesday, November 30, 2010
Should We Keep Ignoring Sports Games? (Bogost: "No.")
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(source photo by Scott Ableman ) In his talk "What is a Sports Game?" at "FROG 2010" (never heard of it!), renaissan...
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