Radiator Blog
Video game design and culture notes by Robert Yang
Showing posts with label
language
.
Show all posts
Showing posts with label
language
.
Show all posts
Saturday, March 9, 2019
Why you should almost always localize your games
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screenshot from my game Rinse And Repeat, with a sexy shower hunk speaking in Russian subtitles This post is adapted from a talk I gave ...
Thursday, February 21, 2019
WordHack, 7pm on Thursday, February 21 @ Babycastles, New York City
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WordHack is a monthly meetup / art thing hosted at Babycastles about the intersection of language and technology. "Code poetry, digi...
Sunday, August 19, 2018
Grinding as repetition as savefiles as insistence
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In "Portraits and Repetition", Gertrude Stein argues that repetition is better understood as "insistence": "....
Tuesday, June 10, 2014
Noserudake 2 and the language of development
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Noserudake 2 is a fantastic Unity browser game where you balance things on a platform. It is also the sequel to Noserudake 1 , and the J...
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