Radiator Blog

Video game design and culture notes by Robert Yang

Showing posts with label language. Show all posts
Showing posts with label language. Show all posts
Saturday, March 9, 2019

Why you should almost always localize your games

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screenshot from my game Rinse And Repeat, with a sexy shower hunk speaking in Russian subtitles This post is adapted from a talk I gave ...
Thursday, February 21, 2019

WordHack, 7pm on Thursday, February 21 @ Babycastles, New York City

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WordHack is a monthly meetup / art thing hosted at Babycastles about the intersection of language and technology. "Code poetry, digi...
Sunday, August 19, 2018

Grinding as repetition as savefiles as insistence

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In "Portraits and Repetition", Gertrude Stein argues that repetition is better understood as "insistence": "....
Tuesday, June 10, 2014

Noserudake 2 and the language of development

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Noserudake 2 is a fantastic Unity browser game where you balance things on a platform. It is also the sequel to Noserudake 1 , and the J...
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