Radiator Blog

Video game design and culture notes by Robert Yang

Showing posts with label mass effect. Show all posts
Showing posts with label mass effect. Show all posts
Saturday, January 12, 2013

The unportalable: games as paratexts and products

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Several years ago, I sat-in on a "games as literature" course, and promptly got into an argument with the instructor. We were t...
Thursday, June 21, 2012

Text of my "Gay Rant" at Games for Change 2012

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I spoke at Games for Change 2012 . It was very well-received, and I'm so relieved because I wrote and re-wrote this speech like 20 tim...
Tuesday, March 27, 2012

Mass Effect 3, minutiae

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Spoiler free. Here's stuff I thought while playing the latest and hottest "guns and conversation" game: THE GUNS I had 3...
Wednesday, June 8, 2011

Close Reading: "Noveria," Mass Effect 1

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I wanted to airlock Ashley Williams as soon as I met her. The vehicle physics are awful, like a shopping cart coated with Vaseline. The PC e...
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