Radiator Blog
Video game design and culture notes by Robert Yang
Showing posts with label
mass effect
.
Show all posts
Showing posts with label
mass effect
.
Show all posts
Saturday, January 12, 2013
The unportalable: games as paratexts and products
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Several years ago, I sat-in on a "games as literature" course, and promptly got into an argument with the instructor. We were t...
Thursday, June 21, 2012
Text of my "Gay Rant" at Games for Change 2012
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I spoke at Games for Change 2012 . It was very well-received, and I'm so relieved because I wrote and re-wrote this speech like 20 tim...
Tuesday, March 27, 2012
Mass Effect 3, minutiae
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Spoiler free. Here's stuff I thought while playing the latest and hottest "guns and conversation" game: THE GUNS I had 3...
Wednesday, June 8, 2011
Close Reading: "Noveria," Mass Effect 1
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I wanted to airlock Ashley Williams as soon as I met her. The vehicle physics are awful, like a shopping cart coated with Vaseline. The PC e...
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