Radiator Blog

Video game design and culture notes by Robert Yang

Showing posts with label mit-gambit. Show all posts
Showing posts with label mit-gambit. Show all posts
Tuesday, July 10, 2012

"A People's History of the First Person Shooter" at the No Show Conference at MIT.

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If you'll be in the Boston area, come see me (and a bunch of smart people) talk about games at the No Show Conference running from Ju...
Friday, October 7, 2011

LGBTQ game design knife fight!

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Okay, I exaggerate. But I'm of the mind that conflict is often productive. I wrote about "A Closed World" more than a mont...
Saturday, September 3, 2011

"A Closed World" and thoughts on gay video games.

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This is part of a series that will review the MIT-Gambit Summer 2011 game prototypes , whether I thought they worked and why, etc. SPOILER...
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