Radiator Blog
Video game design and culture notes by Robert Yang
Showing posts with label
no one lives forever
.
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Showing posts with label
no one lives forever
.
Show all posts
Tuesday, September 21, 2010
The Business End: Guns in the FPS (part 1)
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First person shooters are about (1) moving, and (2) looking. Currently, moving is very meaningful in almost every context: you dodge bull...
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