Radiator Blog
Video game design and culture notes by Robert Yang
Showing posts with label
pride and prejudice
.
Show all posts
Showing posts with label
pride and prejudice
.
Show all posts
Saturday, November 17, 2012
On why Convo is now a WW2 spy romance, and the myth of psychological realism in fiction.
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Short version: I've chickened out, a bit. Long version? To make some sort of procedural "anything", you have to have an i...
Tuesday, January 12, 2010
The Implied Player
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So while complaining about "Post Script" and the like , it struck me that these mods heavily rely on a certain notion of an ...
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