Radiator Blog

Video game design and culture notes by Robert Yang

Showing posts with label project management. Show all posts
Showing posts with label project management. Show all posts
Sunday, March 9, 2014

"Get Better Soon", dev diary 2: character art and production value.

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This is a development diary series for "Get Better Soon", a commissioned game I'm making for Different Games 2014. If you wan...
Monday, April 8, 2013

The joys of sub-projecting in Unity

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Let's say you have a personal Unity framework full of useful models, prefabs, shaders, scripts, etc. that you'd like to use acros...
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