Radiator Blog

Video game design and culture notes by Robert Yang

Showing posts with label spy party. Show all posts
Showing posts with label spy party. Show all posts
Friday, December 21, 2012

Deceptive epistemologies in strategy game interfaces, and a theory of strong vs. weak fallibility.

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When you play Command and Conquer or Starcraft, you're supposedly some anonymous commander at a console who can see everything and co...
Sunday, November 21, 2010

Chris Hecker's talk at NYU Game Center, 18 November 2010

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So me and a bunch of people got to play Spy Party at the NYU Game Center . The food was pretty good too. (And the poster for this event is ...
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