Radiator Blog
Video game design and culture notes by Robert Yang
Showing posts with label
spy party
.
Show all posts
Showing posts with label
spy party
.
Show all posts
Friday, December 21, 2012
Deceptive epistemologies in strategy game interfaces, and a theory of strong vs. weak fallibility.
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When you play Command and Conquer or Starcraft, you're supposedly some anonymous commander at a console who can see everything and co...
Sunday, November 21, 2010
Chris Hecker's talk at NYU Game Center, 18 November 2010
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So me and a bunch of people got to play Spy Party at the NYU Game Center . The food was pretty good too. (And the poster for this event is ...
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