Radiator Blog
Video game design and culture notes by Robert Yang
Showing posts with label
tale of tales
.
Show all posts
Showing posts with label
tale of tales
.
Show all posts
Tuesday, April 25, 2017
A survey of video game manifestos
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I've written a few manifestos for making games -- Radiator 1 had a short "PIES" manifesto , and these days I also work off a...
Monday, July 23, 2012
Zobeide at Lunarcade Sydney, August 3-9
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Zobeide will have its public debut in Lunarcade at Serial Space , running from August 3rd - 9th. The Facebook thing is here if you're ...
Friday, September 23, 2011
On process intensity and procedural narrative: either don't try, gameify, fill a plot, be bushy, tell a world or pass the buck?
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For my master's thesis (no, not Pilsner , though I still like the idea and I'm going to re-work it more as a single player puzzle ...
Saturday, August 28, 2010
Over Games?... or Over Tale of Tales?
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Timeline, for your convenience: 1) Tale of Tales gives a presentation at the "Art History of Games" conference in February... pe...
Tuesday, April 6, 2010
The Graveyard Speedrun Video
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... still makes me chuckle every time. Genius. Absolute genius.
Saturday, December 19, 2009
Why Games Aren't Art (a design perspective)
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It's a dead horse, I know. Wait, don't leave! Okay, video games have cultural legitimacy and an artistic component, sure -- but h...
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