Radiator Blog

Video game design and culture notes by Robert Yang

Showing posts with label tale of tales. Show all posts
Showing posts with label tale of tales. Show all posts
Tuesday, April 25, 2017

A survey of video game manifestos

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I've written a few manifestos for making games -- Radiator 1 had a short "PIES" manifesto , and these days I also work off a...
Monday, July 23, 2012

Zobeide at Lunarcade Sydney, August 3-9

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Zobeide will have its public debut in Lunarcade at Serial Space , running from August 3rd - 9th. The Facebook thing is here if you're ...
Friday, September 23, 2011

On process intensity and procedural narrative: either don't try, gameify, fill a plot, be bushy, tell a world or pass the buck?

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For my master's thesis (no, not Pilsner , though I still like the idea and I'm going to re-work it more as a single player puzzle ...
Saturday, August 28, 2010

Over Games?... or Over Tale of Tales?

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Timeline, for your convenience: 1) Tale of Tales gives a presentation at the "Art History of Games" conference in February... pe...
Tuesday, April 6, 2010

The Graveyard Speedrun Video

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... still makes me chuckle every time. Genius. Absolute genius.
Saturday, December 19, 2009

Why Games Aren't Art (a design perspective)

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It's a dead horse, I know. Wait, don't leave! Okay, video games have cultural legitimacy and an artistic component, sure -- but h...
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