Radiator Blog

Video game design and culture notes by Robert Yang

Showing posts with label the book. Show all posts
Showing posts with label the book. Show all posts
Friday, January 12, 2018

"Coast Guide" for PC Gamer UK 0310

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cover of PCGUK 310 A while ago I wrote about the process of importing Half-Life 2 levels into Maya -- but I didn't divulge why I...
Thursday, August 3, 2017

Cleaning out some old Black Mesa archives for PC Gamer

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Here are two old level design illustrations I did for a PC Gamer feature on level design in Half-Life 1, quite a few years ago. In the ov...
Tuesday, November 26, 2013

"Well-Made: Back to Black Mesa" @ PRACTICE 2013

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Very special thanks for Frank Lantz for inviting me to speak, and to Charles Pratt / Kevin Cancienne for counsel and emotional support, and...
Thursday, August 29, 2013

"Press Select" is officially announced / update on the Half-Life book.

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So the cute-gay-dad couple that is Daniel Golding and Brendan Keogh (oh gosh this is how rumors start) have officially launched a swanky ...
Thursday, July 18, 2013

A Half-Life book: some pillars.

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(CAVEAT: Manifestos, by their nature, must be militant. I use environmental storytelling theory all the time in my games; however, that won...
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