Radiator Blog

Video game design and culture notes by Robert Yang

Showing posts with label thesis. Show all posts
Showing posts with label thesis. Show all posts
Monday, April 2, 2012

Against Puzzles?

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(I was going to do a "Radiator 1-3 is done" post for April Fools, but it hurt too much...) We had a public playtest of me and...
Friday, September 23, 2011

On process intensity and procedural narrative: either don't try, gameify, fill a plot, be bushy, tell a world or pass the buck?

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For my master's thesis (no, not Pilsner , though I still like the idea and I'm going to re-work it more as a single player puzzle ...
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