Radiator Blog
Video game design and culture notes by Robert Yang
Showing posts with label
thesis
.
Show all posts
Showing posts with label
thesis
.
Show all posts
Monday, April 2, 2012
Against Puzzles?
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(I was going to do a "Radiator 1-3 is done" post for April Fools, but it hurt too much...) We had a public playtest of me and...
Friday, September 23, 2011
On process intensity and procedural narrative: either don't try, gameify, fill a plot, be bushy, tell a world or pass the buck?
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For my master's thesis (no, not Pilsner , though I still like the idea and I'm going to re-work it more as a single player puzzle ...
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