Radiator Blog
Video game design and culture notes by Robert Yang
Showing posts with label
thief
.
Show all posts
Showing posts with label
thief
.
Show all posts
Thursday, December 30, 2010
Dark Past (part 1): On the immersive sim, mechanics, and mod communities.
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Thief has always been a hardcore FPS series: uncompromising, often difficult, with large sprawling levels that you inevitably get lost in -...
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