Radiator Blog
Video game design and culture notes by Robert Yang
Showing posts with label
tools
.
Show all posts
Showing posts with label
tools
.
Show all posts
Sunday, January 16, 2022
Darner's Digest, vol. 3: on the Yarn Spinner v2.0 release + a YS primer
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Darner's Digest is a series of blog posts about Yarn Spinner, a free open source Unity dialogue tree plugin. On December 21st, 2021, the...
Monday, March 25, 2019
new Unity tool: Bobbin
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I wanted to be able to write game dialogue in Google Docs (from my phone or tablet, or to share with external collaborators) and then aut...
Sunday, July 30, 2017
new tool: Yarn Weaver
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I'm working on a game that uses the excellent Yarn and YarnSpinner narrative toolkit for Unity. For this project, I'm also collab...
Monday, January 19, 2015
How to record animated GIFs and videos of your games with free tools
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I feel like a lot of developers and artists just take some screenshots or photos to document their work, and then move on... don't! Th...
Tuesday, October 28, 2014
On branching dialog editors and narrative design tools
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I was prototyping a game concept with branching dialogs for conversations and/or CYOA story events, so I started looking at various solut...
Tuesday, September 23, 2014
Introducing: Mural (v0.2) a simple 3D scribbling tool
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EDIT: v0.21 adds .OBJ export from the webplayer; you can now actually use this to make models and import it into whatever you want. (If...
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