Radiator Blog
Video game design and culture notes by Robert Yang
Showing posts with label
usability
.
Show all posts
Showing posts with label
usability
.
Show all posts
Tuesday, July 3, 2012
A short history of non-monoplanar first person movement.
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I'm working on a new game that reuses a lot of Souvenir 's code, so lately I've been doing more research into non-monoplanar ...
Friday, June 15, 2012
Dan Lockton's Design with Intent
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Design with Intent I remember reading Dan Lockton's original PhD blog, like, 5-6 years ago, and being impressed by his abi...
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