Radiator Blog

Video game design and culture notes by Robert Yang

Showing posts with label usability. Show all posts
Showing posts with label usability. Show all posts
Tuesday, July 3, 2012

A short history of non-monoplanar first person movement.

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I'm working on a new game that reuses a lot of Souvenir 's code, so lately I've been doing more research into non-monoplanar ...
Friday, June 15, 2012

Dan Lockton's Design with Intent

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Design with Intent I remember reading Dan Lockton's original PhD blog, like, 5-6 years ago, and being impressed by his abi...
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