Radiator Blog

Video game design and culture notes by Robert Yang

Showing posts with label walking sim. Show all posts
Showing posts with label walking sim. Show all posts
Tuesday, February 12, 2019

Black and white and re(a)d all over: on SOD (1999), Half-Quake (2001), Jeux d'ombres (2007), and NaissanceE (2014)

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Last week I finished playing through the entirety of NaissanceE (2014) , an avant-garde walking sim / platformer game inspired by brutali...
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