Radiator Blog
Video game design and culture notes by Robert Yang
Showing posts with label
walking sim
.
Show all posts
Showing posts with label
walking sim
.
Show all posts
Tuesday, February 12, 2019
Black and white and re(a)d all over: on SOD (1999), Half-Quake (2001), Jeux d'ombres (2007), and NaissanceE (2014)
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Last week I finished playing through the entirety of NaissanceE (2014) , an avant-garde walking sim / platformer game inspired by brutali...
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